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Secret Of Evermore Was The Most Underrated '90s American Video Game

If Tim Burton and MTV designed a video game, it would be Secret of Evermore. This game deserves to be remembered.

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My uncle smuggled Secret of Evermore to Taiwan in 1995, as a Christmas gift to me and my sister. It was the first American game I'd ever played. It also turned out to be the only game Squaresoft's American studio ever designed. I was nine years old, illiterate in English, and depended on my sister to translate everything.

The mood was not lost to me, though. It's the cheekiest game among Square's hyper-earnest canon. The tropes were classic American sci-fi – time travel, new age colonies, utopian universes gone awry – and the whole game smelled of a musty Californian hobby shop. You start in a American suburb called Podunk (yes), and end up, through a machine, in four utopian worlds your geeky neighbors dreamed up.

The game got so many things right:

1. The moody sountrack

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"Secret of Evermore" was composer Jeremy Soule's first major project. He later made music for "Harry Potter" and "Elder Scrolls."


4. The script felt like it was written by a college film major who listened to a lot of Pavement.


Wry, meta, a ton of fun, even a bit overbearing. I'm glad Squaresoft America went all out on its only project.