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11 Tremendously Geeky Facts About "Goldeneye" On The N64

Can you believe it's seventeen years old?

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7. That incredible multi-player mode was an afterthought. It was put together in the last six weeks of development.


The game's developers didn't tell their bosses at Rare they were doing it, let alone Nintendo.


10. The non-player-controlled characters had a primitive artificial intelligence, although they couldn't see through windows.

They'd do things like respond to gunfire and set off alarms while their buddies attacked you. But of course they wouldn't notice when you shot their hats off.

11. It's sold eight million copies and passed into such legend that it's even received the CollegeHumor treatment:

View this video on YouTube