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Here’s What Women In Video Games Look Like With Realistic Bodies

"Perhaps the changes are especially noticeable since most of these characters are so scarcely dressed."

Bulimia.com has released artwork of iconic women in video games with what they describe as more relatable body types.

In the site's own words:

The difference between the original video game heroines and their more realistic interpretations is hardly subtle. In these images, unfeasible waistlines expand and arms and legs grow wider. Perhaps the changes are especially noticeable since most of these characters are so scarcely dressed.

Video game designers and their companies have complete control over the female bodies in their games. So why is it they so often opt to make these characters into unrealistically idealized versions of their human counterparts?

Girl gamers – especially young ones – could develop a skewed image of how the female body should look.

1. Jade – Mortal Kombat

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2. Lara Croft – Tomb Raider

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3. Rikku – Final Fantasy X-2

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4. Cortana – Halo 4

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5. Bikini Girl – Grand Theft Auto V

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6. Sonya Blade – Mortal Kombat vs. DC Universe

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7. Christie Montiero – Tekken 5

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8. Helena Douglas – Dead or Alive 5

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9. Tifa Lockhart – Dissidia 012 Final Fantasy

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10. Nabooru – Legend of Zelda: Ocarina of Time

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