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14 Stages Of Starting A Game Of Dungeons & Dragons For The First Time

I need HOW many dice???

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Maybe your persistent friend (who is probably also a Dungeon Master) wore you down, or perhaps you've always been slightly curious, but for whatever reason, you are starting a game of D&D. Be wary young adventurer, embarking on this fantastical journey is no easy feat.
Nick Klein / Creative Commons / Via Flickr: kleinnick

Maybe your persistent friend (who is probably also a Dungeon Master) wore you down, or perhaps you've always been slightly curious, but for whatever reason, you are starting a game of D&D. Be wary young adventurer, embarking on this fantastical journey is no easy feat.

Stage 1: Personal acceptance that you'll be playing the nerdiest game known to man

Paramount TV

After careful deliberation you decide that the worst case scenario is that you'll be playing a game with your friends, and that doesn't actually sound all that bad. Who knows, it'll probably be really fun!

Stage 2: We're are all going on an imaginary adventure!

DreamWorks Pictures

Yaaaaaaay! You don't know what this make-believe realm has in store for you but you're excited!

Stage 3: Daydreaming about your character (the possibilities are endless!)

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Sexy panther queen warrior-sorceress? NO ONE CAN STOP YOU.

Just kidding. There are no sexy panther queen warrior-sorceresses allowed. :(

Stage 4: Picking a Race

The CW

And feeling a little judged about it

Stage 5: Being totally and unequivically overwhelmed

Columbia Pictures

Gnome Fighters, Half-Orc Clerics, Dragonborn Rogues, Halfling Wizards and all with their own equipment, stats, pros and cons -- HOW DO YOU EXPECT ME TO CHOOSE??? This is a magical realm for Pete's sake, why can't my character be everything?!

Stage 6: COMPLETE BREAKDOWN

Yahoo! Screen

Ahh the stress, which you may or may not handle so well.

Stage 7: Your friends start giving you some serious sass because you're taking too long

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Stage 8: Dropping the shade right back

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You can't rush these things, you are a mastermind at work and your character will be the shit.

Stage 9: Just kill me now

Comedy Central

When you realize you are three hours in, not even close to being finished, and you technically haven't even started playing yet.

Stage 10: Getting familiar with the dice

You never knew this many kinds of dice existed! (And you still don't know whether it's die or dice but at this point, you're too afraid to ask)
Marc Majcher / Creative Commons / Via Flickr: majcher

You never knew this many kinds of dice existed! (And you still don't know whether it's die or dice but at this point, you're too afraid to ask)

Stage 11: GIMMIE GOOD STATS DAMMIT I JUST WANT TO PLAY

DreamWorks Animation

High rolls = high stats. High stats = stronger character. Nothing is more disappointing than being ready to slay dragons but having the Dexterity and Intelligence of a bumbling imbecile.

Stage 12: I have to fill this shit out?

After staring helplessly at the character sheet for a while your DM takes pity on your soul and fills it out for you.
James Jones / Creative Commons / Via Flickr: puggles

After staring helplessly at the character sheet for a while your DM takes pity on your soul and fills it out for you.

Stage 13: RELENTLESS QUESTIONS

Warner Bros. / Via tumblr.com

What's in my explorers pack? When can I ride a bear? What do you MEAN I can't ride a bear? What is Danger Sense? Why can't I cast a spell? WHAT AM I DOING?

Thankfully your DM is a saint of a human.

Stage 14: Set-up complete!

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Your DM helps your friends make their characters... And in eight more hours you can finally start playing, HUZZAH!

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