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Here's How You Can Climb Mount Everest Without Leaving Your House

♫ Ain't no (virtual) mountain high enough. ♫

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Sólfar Studios has partnered with effects studio RVX to create an unprecedented virtual experience that gives users a feel for what the expedition would be like.

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This virtual reality game uses over 300,000 images of the actual Mount Everest to create highly realistic visuals. Everest VR will be released on HTC Vive, allowing users to walk around and interact with their environment.


First, we had to gear up. Everest VR requires a HTC Vive headset, controllers, and headphones so you can take advantage of all the cool sound effects.

Once we had all that on, we were ready to play (AND we looked like badass cyborg warriors).

The experience was immediately immersive, and the gear totally convinced us that we weren't in an 8 x 10 room.

Anjali Patel / BuzzFeed

When we first put on the headset, we were surrounded by a futuristic-looking blue grid marking the boundaries of the room. It basically felt like we were on a holodeck, and as huge Star Trek fans, we were pretty excited.


Once we had the headsets on, the controllers looked like mittens we could use to interact with the virtual world.

Anjali Patel / BuzzFeed

Clicking buttons on the controllers allowed us to grip objects like ladders and ropes, which was pretty helpful as we were trying to, you know, climb a mountain.

The first part of the short demo included interactive tasks, such as traversing an icy rope bridge and climbing a ladder.

Although we knew it was virtual, the visuals still made it terrifyingly realistic. Looking down while crossing the rope bridge and climbing the ladder made our stomachs plummet.


For the second part, we were transformed into giant women and given freedom to walk around and through the mountain like we were ice gods.

Sólfar Studios

Nothing gives you a rush of power like walking through mountains that only come up to your chest.

Playing through the entire game takes about an hour, and if you ever get to try it yourself, the ideal space should be 10 square feet.

Though we probably won't fly to Mount Everest to compare this experience to the real one, it was pretty cool trying to be virtual mountaineers for a few minutes.