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    The 5 Things The Legend Of Zelda (Ocarina Of Time) Taught Me About Life

    We all have those video games that bring back some fond nostalgia. But for some of us, some pixels taught us more than we ever imagined.

    After Christmas, my husband and I came back from our hometown in Indiana, and there was one object I refused to let us leave behind — his N64.

    There was no better machine to encapsulate my childhood. Sure, I played tons of sports and spent a great amount of time outside exploring, but all of my indoor time was split between the world of books and the world of video games — all of those games being on the N64. Not only did I love those games, Jon seemed to have most of the ones I remembered — Super Mario 64, Golden Eye, and others. But one seemed to be missing: The Legend of Zelda: The Ocarina Of Time (often abbreviated as OOT). OOT was single-handedly the greatest N64 game I had ever played (right over StarFox), and it was where my love of other games, character design, and Nintendo Power most definitely came from.

    If you're unfamiliar with the franchise — I'm not going to say shame on you, but I do recommend you give it a go sometime — here's the basic premise so that you can follow along:

    OOT is set in the fictional kingdom of Hyrule, the setting of most Zelda games. Hyrule Field serves as the central hub connected to several outlying areas. Most of these areas are populated by the races of Hyrule: Hylians, Kokiri, Gorons, Zoras, Gerudos, and Sheikah.

    The game opens as the fairy Navi tries to awaken Link, our hero (not Zelda, the game's title is actually the name of the Princess — surprising, no?) from a nightmare. In the nightmare, Link witnesses a stormy night and a man in black armor on horseback chasing after a girl on a white horse, the man in black armor being Ganondorf, an evil king, and the girl is our Zelda, the princess. Basically, Link finds out that Ganondorf seeks to conquer the land of Hyrule by finding and utilizing the Triforce, a holy relic left by the goddesses who created the world. The Triforce is located in the Sacred Realm, a realm that can only be activated by possessing 3 spiritual stones, and the Triforce gives its holder god-like power — hence why our baddie wants it. Therefore, the message becomes clear: get those 3 stones, locate the Triforce before Ganondorf, and save Hyrule. With stones to collect and an entire time stream to deviate, though, his journey takes a lot longer than you'd think. But those are the basics.

    Well, then again, what you really need to know is what this game did for me. That sounds selfish, but hey, you read the title, didn't you?

    So, hey, LISTEN!

    1. Not All Winners Look Like "Winners," They Have To Learn And Grow

    When Link is first called as "the savior of Hyrule," he's ten years old (debatable, I know). In short, he's just a kid — a kid who was told he's supposed to save the entire world. Did I mention Link looks like a total dweeb?

    2. Gain the Courage to Overcome Your Fears

    I can remember when I had just started playing OOT, I was captivated. I didn't leave my console for a moment, and I began to tear through the first stage of gameplay. I was in the living room, hunched over my controller, all the lights turned out, and I had just made it to the end of the first level — only to find that the boss looked like this:

    3. Getting Lost Is When the Magic Happens

    There's a section of the world dubbed "The Lost Woods" and it's named very aptly. If you take a wrong turn, you are transported right back to the beginning of the forest. And at first, it was beyond frustrating. I tried to find some sort of hint, some sort of way to get around it, but it just had to end up with a lot of trial and error. And it's because of that mindset of trial and error, I got to see a lot of cool, hidden parts of The Lost Woods, complete with a lot of really spiffy bonus items.

    But my real-life Lost Woods was college. I felt really awkward in high school, but I held onto the idea that I would go to college and become a minister. But when I actually got to college, I started to learn that although theology is still important to me, it wasn't the career for me. I proceeded to change my major not once, not twice, but three times before I found a place where I felt like I really belonged and was happy. And that in-between? Scary. as. hell. I got lost and felt like I was being haunted by what the rest of my life might look like. It was exhausting. Kind of like…

    4. Helping Others Builds Your Life Force (Literally)

    In OOT, there are a lot of mini-quests, and I mean a lot. Now some of them are slingshot games and bombchu bowling, but others are actually helping other people. In one mini-quest, you help a woman find her dog. In another, you help another woman recover her lost cuccos. Sometimes, these mini-quests are fun — sometimes, they make you want to blow your brains out.

    5. Just Because You’re a Princess Doesn’t Mean You Have to Act Like One

    Okay, so a bit of a spoiler here, but I do need to divulge a bit more of the plot for this next one. Remember how I said Link gains the ability to go forward in time? Well, once Link collects the 3 stones I mentioned earlier and accesses the Sacred Realm, he finds the Master Sword, and upon drawing it from the Pedestal of Time, is sealed away for seven years. Once this happens, Ganondorf sees his chance, raids the Sacred Realm, and steals the Triforce. But due to his evil intentions, the Triforce splits into three pieces, leaving only the Triforce of Power in his possession. So, even though he doesn't technically have the whole thing, the guy is still able to cast Hyrule into a state of major clusterfuck.