2. Trivial Pursuit (1970s Genus Edition)
New rules: If a ship is sunk, that player must drink. If their battleship is sunk, they must finish their drink. If they cheat, that player must run around the outside of the house naked.
Beverage of choice: A growler of something. Preferably 11% or higher.
Unintended consequences: Singing sea chanties, watching Das Boot at 2AM, finding your sea legs.
4. Bed Bugs
7. Hungry Hungry Hippos
New Rules: The player with the most marbles at the end of the game decides to get who drinks and how much. The player operating the Green Hippo has to drink double that of his compatriots.
Beverage of choice: Red bull and vodka
Unintended consequences: Small plastic hippo parts flying through the air.
New rules: Anything goes. Get send to Fudge Mountain? Drink. End up in the Taffy Tar Pits? Well you are drinking again? Get double blue squares? Everyone drinks.
Beverage of choice: Whatever is on hand.
Unintended consequences: A prolonged trip to the hospital and a likely stint in AA.