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What It Was Like Playing Myst When You Were Not A Gamer

Whoa, Myst is 20 years old?! Remember the first time you played? It was the most confusing 14 hours of my life.

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So first you make the mistake of reading this mega-effed up book that deposits you on some messed-up island. And it doesn't take you long to realize that unless you're a fucking genius, you're stuck there.


Ahh! In the library, you somehow get two special books talking and it's these crazy dudes Sirrus and Achenar who are like "bring me the blue pages!" or "bring me the red pages!" And you're like, um, get them yourselves. What am I, your maid?


Sooner or later, you become really frustrated because all your friends are farther along than you in Myst and you know there are these other cool worlds you need to access. Like the Stoneship Age.

You begin to realize that if you're going to get anywhere or understand anything, you're gonna have to go back to the library and read those books.

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