Do You Believe In The Playstation 4?

Last night, Sony didn’t announce a new console, it founded a new religion. And from what we saw, it’s only for the true believers.

I know, right? Now tell your friends!
Do You Believe In The Playstation 4?
Joseph Bernstein

People attend the PlayStation 4 launch event in New York, February 20, 2013. Image by Brendan Mcdermid / Reuters

Here are some words and phrases that were not spoken last night during Sony’s press conference, which may be still going on, announcing the PlayStation 4: Multimedia, Television Show, Movie, Win the Living Room, Entire Family, Trojan Horse and Three Screen Experience.

(Also, “And here it is:” and “The PlayStation4 will cost:”, but, you know, details!)

The most common noun, I’m sure, was “gamer”. This word was less spoken than incanted, chanted, repeated with such monastic frequency that it seemed to take on new, possibly mystical significance. The event took place in the Hammerstein Ballroom, but unless you gazed skyward to the lovely 20th century frieze, you would hardly have known.

Sony, which wrapped the room in reflective blue futuretape and mortared the audience at intervals with incandescent lasers, had constructed a temple to something much different from god or culture. Last night was the inaugural rite in the Church of the Gamer.

The Church of the Gamer is a revival religion, a long time coming, and it is for the true believers. We have been told for years now that the importance of the “Core” gamer, the 13-35 year old male who plays long and expensive games, is dwindling. To the scattered remnants of the Core, the Church of the Gamer has thrown open its doors. Here, there is no place for the last ten years of console dogma, largely a race to open gaming to a more diverse audience through television and cinema and gyroscopic wands. The new church has no such colonial aspirations. Instead, it means to consolidate power.

Each bull issued from the procession of pontiffs onstage last night was designed to curry favor with a specific sect of gamer, and I think the most useful way to understand the Church is to describe each one.

Irish video game developer David Perry speaks during the unveiling of the PlayStation 4 launch event in New York, February 20, 2013. Image by Brendan Mcdermid / Reuters

1. The impatient gamer.


Also known as “all console gamers”, this gamer does not understand why he or she has to sit for seconds or even minutes at a time as things download and other things whirr to life. The PlayStation 4 boots up instantly to the place in the game at which you shut it off. It will allow immediate access to downloadable games, streaming what you play as you download in the background. It charges its controllers even while resting. Instant Gratification is a tenet of the new faith. Gamers of the past will be seen as stoic, pained apes.

PlayStation 4’s lead system architect Mark Cerny shows the new Dual Shock 4 controller during the PlayStation 4 launch event in New York, February 20, 2013. Image by Brendan Mcdermid / Reuters

2. The “social” gamer.


These gamers skew young and are somewhat poorly understood. They play online games like League of Legends and like to share what they do as they do it. Remarkably, many of these gamers are content to sit and watch others of their kind play, from a distance. The controller on the PlayStation 4 includes a button dedicated to sharing (whether or not this will be an argument lodged by Kindergarten graduates prior to Christmastime purchases remains to be seen). Social gamers can share recorded video or live streaming video with their friends, who can watch it on any of the screens that they possess. And they will share these videos to the “first social network with meaning dedicated to games”. This is probably a good thing, because something tells me that Jimmy Social Gamer does not really want to broadcast his triumphs on the Fields of Justice to Cheerleader Jane over Facebook, unless times have changed much more than I think.

3. The “console wars” gamer.


This gamer reads a lot of websites about games and is aware of the significance of certain developers to certain hardware manufacturers. To this gamer, the fact that Sony has convinced Blizzard (the makers of World of Warcraft, who haven’t made a console game in decades) and Bungie (the makers of Halo, without which Xbox would be a memory) to come into their tent holds deep meaning. This gamer, who could also probably be called the “game politics gamer”, the “tea leaves gamer” and “get a life”, is constantly checking the wind for signs that one console maker has the upper hand. This gamer will be enticed into the Church of the Gamer because he or she perceives it to be an ascendant power.

4. The independent gamer.


Jonathan Blow is the creator of probably the most famous independent game ever made, Braid. Last night, amidst the studio heads with amphetamine eyes, Blow sauntered out onto the stage, condescending and ornery. It was surreal, like watching Godard address an audience of Hollywood executives and Aint It Cool readers. He announced that his new game, The Witness, will be available first, and for a time exclusively, on the new PlayStation. There is a growing class of gamers who worship people like Blow, and an even larger class who respect what he represents. These people, who will probably not attend weekly services at the Church of the Gamer, nonetheless might get baptized.

5. The “shootey-drivey-vroom-vroom-boom-boom” console gamer.


These gamers generally go wherever things explode most righteously and shine most blindingly, and have also not figured out yet that computers are always this place. These gamers were the ones erotically gasping in the audience last night at the phrases “supercharged PC architecture” and “8 gigabytes of RAM”. Most of the games displayed last night, from the new Killzone to Drive Club to Capcom’s Deep Down (these gamers could also be called the “two syllable gamers”), were designed to massage the limbic systems of these gamers. Loyal only to the console that explodes and shines best, this part of the Church coalition may be its most fragile, pending Microsoft’s new Xbox and the coming living room computers.

Yoshinori Ono of Capcom speaks during the PlayStation 4 launch event in New York, February 20, 2013. Image by Brendan Mcdermid / Reuters

6. The fantasy gamer/gamer who is extremely into Japan.


I counted at least three games featuring dragons last night. These gamers are basically so far in the bag for the Church of the Gamer that no Japanese person appeared on stage until an hour and a half into the presentation, despite it being a worldwide announcement from Japan’s proudest company. If you want to know more about these gamers I guess you can email me. Just know that Microsoft doesn’t understand them and Nintendo isn’t Japanese enough for them.

People are seated before the unveiling of the PlayStation 4 launch event in New York, February 20, 2013. Sony Corp is expected to showcase a new PlayStation console on Wednesday in a pre-emptive strike against Microsoft Corp’s bid to make its Xbox the world’s leading hub for household entertainment. Image by Brendan Mcdermid / Reuters

The Church of the Gamer, like all religions, requires a degree of faith. As the clergy write the canon law, this faith will be tested by a series of questions, which are easy enough to predict: why does this system cost so much? Why is my internet not fast enough to stream these games? Why do I have to pay to use this gaming social network when the best social networks are all free? Why would I buy this mid-rate living room PC when I can buy a newer one, with access to more games, that is much more powerful and works just as well with my television? When is the cloud gaming I read about going to be fully functional? Who in the world owns a Vita?

But those are questions for the days ahead. Last night as I stumbled out onto 34th street, rubbing my eyes, I had the distinct feeling that I had just heard a very good sermon: rhetorically nimble, surprising, uplifting, short on specifics. It has been a long time since gamers had been the audience for one of those, directed as they’ve been at their less interested partners, kids and grandparents. Is there still enough belief in their blood for a great awakening?

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    6 Responses So Far

    • Lowara thinks Do You Believe In The Playstation 4? is Win  about 2 months ago
    • tastethelink   Do You Believe In The Playstation 4?  about 2 months ago
    • tastethelink 2 months ago

      I see the author is an apparent member of the PC Master Race who believes all are deluded who do not share their beliefs. Woe are we who should choose to hold differing tastes and opinions and loyalties than the Almighty.

    • laurag20   Do You Believe In The Playstation 4? and thinks it’s OMG & Win  about 2 months ago
    • benjaminc5   Do You Believe In The Playstation 4?  about 3 months ago
    • evilito 3 months ago

      Im still getting one. I know everyone talks about how mobile gaming is the thing, but I haven’t seen a mobile game that matches the scope and breadth of an epic console game…but then, I tend to prefer story mode, as opposed to multiplayer. So I get I’m in the minority.

    • David Swarbrick thinks Do You Believe In The Playstation 4? is Win  about 3 months ago
    • jadel5   Do You Believe In The Playstation 4?  about 3 months ago
    • dish.andrewsullivan.com readers just made Do You Believe In The Playstation 4? hotter  about 3 months ago
    • jac152 thinks Do You Believe In The Playstation 4? is COOL &  about 3 months ago
    • Do You Believe In The Playstation 4? is starting to get hot on Twitter Tweet It  about 3 months ago
    • Aaron C. 3 months ago

      I’ll wait for Microsoft’s announcement.

    • April S. 3 months ago

      Maybe the problem with them losing their “core” gamers is the fact they truly believe it’s only young men that are gaming. I know many women, myself included, who are hardcore gamers and are sick of being overlooked. And most of the guys I know aren’t even true gamers in my eyes. They only play Madden, whatever new COD is out, and Halo.

    • stuffondemand 3 months ago

      Last night’s presentation would’ve been right at home in a boardroom. In fact, I don’t have much doubt that if such a presentation occurred for Sony’s board of directors, it wasn’t very different at all. It was the type of show meant to wow a room full of people who still, in this day and age, don’t know thing one about technology and care only about the most whizzbangs it can display and how many cool things it supposedly be able to do. Call it paranoia, but the fact that the hardware itself was never displayed, and only very scarcely talked about, scared the hell out of me. All of the games displayed were glorified tech demos, or proofs of concept (and, in Square-Enix’s case, was recycled from a previous show). There was nothing concrete at all about whether or not the Playstation 4 was even running what we saw. Sure, we saw someone manipulating a controller, but what does that mean? I can sync my PS3 DualShock with my PC right now and use it. Everything we saw last night could have very well been simply played from a PC. And what about those games? Two from established franchises, one that is essentially a mashing together of an FPS and Gran Turismo (Drive Club), a few proofs of concept (Deep Down and Square-Enix’s latest cutscene along with a “promise” that they will be making a new Final Fantasy title for the system, as though that was ever in doubt), David Cage’s Virtual Grandpa and Jonathan Blow’s Myst: Cel-Shaded Edition. I didn’t see anything indicating that Sony is attempting to court anyone beyond their established user base. They’re all safe bets, set to please the groups listed in the article. Look at the PS4 controller for a visual representation of what I’m talking about. It retains the familiar form-factor of the classic DualShock, but it integrates every bandwagon “innovation” Sony has introduced in the last five years. Motion controls? Check. Touchpad? Present. Social media sharing? That’s been present for years as well; they’re just streamlining it, which is funny because it only takes a few seconds more for me to pick up my phone to tweet something about a game than it would for the system to do it for me. It’s painfully obvious that Sony doesn’t really have anything new to bring to the table, just shinier versions of the same games and features its users have been enjoying for the last seven years.  If that’s what its users want, that’s fine, but leaping to announce their hardware before being able to actually show it to potential consumers, or being able to announce a price point, or being able to discuss in detail their new online services and whether they plan to charge for them, smacks of desperation. Microsoft beat them to the punch by nearly a year during the last war of console succession and Sony wasn’t about to let the next possibility slip past. It isn’t enough. If Sony is asking for some more faith from its users, maybe they should consider conjuring an honest-to-goodness miracle or two.

      • April S. 3 months ago

        Yes, I found it very odd that they didn’t even show the console and then they whip out the controller like we’re supposed to be impressed. “Ohhhhh it’s the same as before but with a screen!” I don’t think it bodes well for Sony either and I can’t be bothered with a new console if they don’t even have any games to promote. I think a lot of people (including myself) are going to sit this one out when they release it.

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