Introducing The Brand New OpenGL ES 3.0
Five years after revealing OpenGL ES 2.0 to the world, the Khronos Groups has recently published the brand new OpenGL ES 3.0 specification. Aimed to be backwards compatible with the previous version, this iteration will enable developers to add more features to graphics applications. Imagination have been one of the key members of the Khronos Group, having worked closely with them to make sure that the new version has all the features needed for PowerVR Series6 ‘Rogue’, the next generation of high performance GPUs. Find out more at




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